Game Product Management, Analytics and Monetization

Wireframes and best practices for building a minimal viable product for your in-game mobile free-to-play game store

The IAP Merchandising Playbook - Part 3: Free-to-Play IAP Monetization Design Stack V1.0


Top-grossing mobile games use visual hierarchy to guide players’ purchases. Here’s your playbook for visual hierarchy in IAP stores!

The IAP Merchandising Playbook - Part 2: Visual Hierarchy


In mobile games, IAP Merchandising is an area where best-practices are well established. Here’s your checklist for creating IAP Special Offers that sell!

The IAP Merchandising Playbook - Part 1: Special Offers that Sizzle


Successful free-to-play mobile games use effective IAP Merchandising. But what does that actually mean, and what are its components?

What is IAP Merchandising?